Consumer apps
Direct-to-user apps distributed through the Play Store.
Native Kotlin apps or a shared Flutter codebase for Android phones and tablets — built for Play Store compliance and real-world device fragmentation.
This covers new Android builds and taking over existing ones. We work in Kotlin for native apps, or Flutter when you want one codebase shared with iOS, following Material Design conventions. The app is wired to your REST or GraphQL API and backend, with push notifications, in-app billing and Google Play Console setup handled for you, and it is tested across a range of screen sizes and Android versions before Play Store submission.
Kotlin for native builds, Flutter/Dart when a shared iOS + Android codebase makes more sense, with Firebase-style backends and Android Studio for build and release management.
Map the screens, user flows and data the app needs.
Design the interface and plan the app's technical structure.
Build the app against the design and API/backend contract.
Test across device sizes and Android versions, then submit to the Play Store.
Direct-to-user apps distributed through the Play Store.
Tools for internal teams or B2B customers.
Apps that pair with hardware or accessories.
Multi-channel hardware audio routing with SD card, phone and live mic sources.
Cue-based pyrotechnic show control over BLE/UART/LoRa/RS485.
BLE-paired vehicle security access — passcode and fingerprint management.
Remote vehicle immobilizer with a scheduled shutdown timer and panic alert.
Bring the same app to iOS.
A companion web dashboard or admin panel.
If the app needs to talk to hardware.
Audience demographics, monetization differences, hardware fragmentation, and development budgets.
Architecture breakdown, runtime performance, plugin ecosystems, and when to pick Kotlin over Flutter.
Complete breakdown of design, architecture, Play Store submission, backend APIs, and maintenance costs.
Developing Bluetooth Low Energy (BLE) and Wi-Fi scanning and telemetry features for Android.
Common questions about scope, tools and delivery. For general questions about working with us, see the main FAQ page.
Yes. Native Android development in Kotlin is our default when an app needs platform-specific UI, performance or hardware APIs.
Yes. When you want one codebase shared with iOS, we build the Android app in Flutter and still ship it to the Play Store as a standard Android package. See our iOS app development service for the other half.
Yes. We integrate with REST or GraphQL APIs and existing backends, and can build the backend as well if you don't have one.
Yes. We prepare the Play Store listing assets, set up the Play Console entry and handle submission and review feedback.
Yes. We take over an existing codebase to fix bugs, stabilise it across devices and Android versions, add features or refresh the UI.
Yes. Delivery includes the full source code, build and signing instructions, API and integration documentation, and the Play Store listing assets.
Tell us what you're building and what it needs to do.